I just received this nice freebie from Monotype. A custom-designed, illustrated glyph set “highlighting dozens of the world’s best typefaces”. Its almost as interesting to see the individual glyphs from the typefaces I know as it is to discover some of the ones I don’t! The ‘4’ from ‘Ysobel Display Thin‘ is particularly nice.
You can download and print your own copy here:
An amazing book/sculpture piece from American visual artist Tauba Auerbach. Created in collaboration with New York-based independent bookstore Printed Matter, its made up of six die cut paper ‘pop-up book’ style sculptures, creating a truly interactive experience for the ‘reader’.
Video shot by director Sam Fleischner.
See more of Tauba Auerbach’s projects here
Discover the LuxDeco Style Guide – a 92-page complimentary, interactive publication created to give you all the inspiration, tips and pieces you need to transform your home. Request your copy to access key spring/summer looks, exclusive pieces, inspiring tastemakers and practical style notes.
Read more about this project here
And order your free copy here
To celebrate ten years of his work as creative director of AnOther magazine Creative Director David James has launched www.everythingthatmatters.com, a digital exhibition celebrating his time there. Displayed as a chronological timeline it’s interesting to carousel through and see how trends have affected the layouts. A lot of the changes feel quite graded as you progress, so wouldn’t be noticeable to the average reader, but when laid out in this format of editorial snapshots you can see photographic and typographic styles coming and going, sometimes with a gradual introduction period of overlaps.
As a magazine known for being at the forefront of trends its quite striking to see, in particular in the typography, how they were pushing their layouts over the years. For instance, if you scroll through the slides from the early years circa 2005, and jump to 2014/15 the difference makes it look like two separate magazines. Some of the early typographic styles have even been around long enough to have had a resurgence since first appearing in their magazines.
My personal preference is the latest type style, 8.5pt throughout, but maybe that’s because it’s ‘current’. I still wouldn’t turn my nose up at a lot of the older styles though.
Have a scroll through here and make up your own mind:
Unit Editions, an independent publishing collaboration between Tony Brook (Spin) and Adrian Shaughnessy, have released two new videos showcasing spreads from Type Plus and Type Only. Featuring a range of contemporary typographic work by a host of international designers. If you don’t get a chance to flick through them yourself this is a nice little sneak peak into their contents.
Both are available from Unit Editions here:
And you can watch all of their videos on Vimeo here:
Very thorough type specimen from Grilli Type (see full PDF here ) to show off their updated version of GT Walsheim, now with Cyrillic support and renamed GT Walsheim Pro. I particularly like the tittle (or dot) on the lowercase i, j and accents in the lighter weights.
They describe it as:
“Inspired by the lettering of Swiss poster designer legend Otto Baumberger from the 1930s, GT Walsheim is a friendly but precise typeface. Unlike other geometric sans-serifs, it sports warm curves and wears a broad smile.”
Latin by Noël Leu (Grilli Type)
Cyrillic by Noël Leu with Mirco Schiavone
Take a look here –
Ever wondered if your interpretation of a book was accurate? Wonder no more. With e-books taking over printed book sales it was only a matter of time before we made them more ‘interactive’. Effectively less book-like… And that’s exactly what Researchers at MIT’s Media Lab have created with their project ‘Sensory Fiction’. A wearable, augmented book that attempts to make the reader ‘feel’ the story page by page. With clever use of vibration, lighting, heat and air bags it induces physical sensations from the reader that align with what’s happening on each page of the book. Clever stuff eh.
For a slightly more technical explanation of the project, take a look on the MIT site here
Just as we were ready to throw out our old record players and submit to a life of MP3, Amanda Ghassaei at instructables has found a way to print a 3D record from your digital copy! Although most vinyl lovers probably won’t see this as being quite the same (and have most likely already invested in turning their vinyls into MP3s for future proofing…), also the quality isn’t quite up there, but I do really like the idea of it. In fact, I would say the inaccuracy of the sound is probably what I like most. With these new weaknesses in the reproduction technique you could inspire a whole new sound and genre of music. Like Instagram is now the ‘look’ of the current era’s photography (whether that’s a good thing or not I’m undecided on), this could be the ‘sound’.
For a bit on the technical side, here’s what Amanda says about the project on indestructables.com –
“In order to explore the current limits of 3D printing technology, I’ve created a technique for converting digital audio files into 3D-printable, 33rpm records and printed a few functional prototypes that play on ordinary record players. Though the audio quality is low -the records have a sampling rate of 11kHz (a quarter of typical mp3 audio) and 5-6 bit resolution (less than one thousandth of typical 16 bit resolution)- the songs are still easily recognisable,”
You can read the full article here
Interesting second issue of POST’s iPad magazine. I’m not totally sold on the design of the copy sections, but some nice ideas throughout. They describe it on iTunes as –
“…an extra-terrestrial exploration of the ways in which humanity has sought to transcend this invisible force that binds all of life. Pushing the boundaries of what can be achieved on the iPad, POST Gravity opens with a groundbreaking, interactive 3D fashion story powered by infra-red technology in which users can distort, bend and flip the dimensions of model Iselin Steiro.”
I especially like the interactive beauty shoot, with the twinkling galaxy reflecting off the visors, which through hiding the product from initial view built a nice intrigue before the user unveils them. Other nice features are the interactive 3D models in the ‘Inner Space’ Shoot, as well as the skydiving models in the ‘The Man Who Fell To Earth’ shoot. Overall some really nice concepts, and all pretty slickly executed. I look forward to seeing what they come up with in their next edition!
You can download it on iTunes here – itunes.apple.com/app/post-gravity/
It was only a matter of time before print started to ‘go digital’, and I’m not talking QR codes… With Layar’s offering of augmented reality you can use an app with your printed material (I know, still a bit clumsy, but you need a screen somewhere) and various triggers within the print allow you to interact with it. Whether its additional content, like clicking the ‘red button’ with tv, or just the ability to ‘Like’ something it does pull up some interesting questions about the future of print. Will the only way we read something be if we can interact with it? Maybe, but in contrast to Kindles and the like, at least this is trying to combine the two, rather than wipe the other out…
If you want to know a bit more about what they’re doing with print & AR have a read on their site here